Monday, April 24, 2017

Penpy

This is a cute, penguin-themed virtual pet. It runs a lot like the Gyaoppi.

It's very cute, and the screen is right up against the shell rather than being set deeper in. It's nice, and makes it easier to see. It's also got a nice, round shell that comes in several different colors.

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The first icon lets you feed your pet. There are two different foods and a drink for you to choose between.

The next icon is the first game. You press the left or middle buttons to help your penguin pull a fish out of the water with a rod. The timing on this is a little hard to get right.

The next icon is for medicine. Use this if your penguin gets sick.

The discipline icon is next. Use this if your penguin gets angry for no reason.

The last icon on the top is for the second game. Your penguin can't play this until it's about three days old. You press the correct button to help it kick a ball.

*~*~*~*~*

The first icon on the bottom shows you his happiness.

The next icon is the toilet, use it if your penguin makes a mess.

The next icon is the status menu. The first page shows you his age and weight. The second shows you his hunger, snack, and what looks like his drink levels. It works a lot like a Gyaoppi in this regard. The next page shows you his discipline level. The next screen shows you his sleep level.

The last icon on the bottom puts your pet to sleep. It sleeps in a little refrigerator! Very, very cute!

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The buttons are a hard plastic rather than being the normal rubbery type that most virtual pets like this had. They don't feel bad to press, but they aren't super-responsive in my experience. You might have to press them a little harder than you would normally press others of this kind.

Between the shape and the penguin characters, it's one of the cuter non-Tamagotchi virtual pets I've seen. The buttons make it a little frustrating to work with, though. If you're looking for a penguin-themed pet, I'd probably suggest the Yuki Penguin or the 9-in-1 Gyaoppi over this one.

Keitai Kaitsuu Tamagotchi Plus

The Keitai Kaitsuu Tamagotchi Plus was released in 2004 in Japan, and could be seen as a sequel to the Tamagotchi Plus.

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This was the first Tamagotchi to have point system and a form of shop.

A few times a day, a shopkeeper comes by selling an item. If you have enough points, you can purchase it.

Points can be obtained in a few different ways, including evolving your character, winning connection games with other Keitai Kaitsuu, and playing games with your Tamagotchi.

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There are three different games you can play.

The first has you using the left and middle buttons to move a cup to catch musical notes that fall from above. Don't miss any notes or catch any poop, though!

The second game is a basketball game. A ball falls from above, and you have to press a button with the right timing in order to help your Tamagotchi jump and knock it into a basket. I find the timing on this one a little hard to get right.

The last game is a racing game. You're shown three different Tamagotchi, the first one shown being yours. You have to scroll through them with the left button and select which you think will win with the middle button. If you guess correctly, you'll win some points

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The big new feature of this Tamagotchi was its ability to connect to an application on older cellphones. You could play games, earn points, and get items. The English TamaTown would later be based on this.

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It's a fun Tamagotchi to play with. It has a lot of the same characters as the Akai, but the black pixels are a lot easier to see than the red ones. I think this one may be a little easier to care for, too. I at least didn't notice this one getting sick as often as that one. If you're looking for something that's a little more advanced than the vintage models or original Tamagotchi Connection or Tamagotchi Plus, it's one I'd suggest trying out.

Saturday, April 22, 2017

Tamagotchi Keitai Log

I started up my Keitai. Named her Aria! She took a nap during my Chinese class. Guess she didn't find it all that exciting.


Well, she evolved, and just in time for my visual communication class. A cute Hitodetchi! It's cute to see her blowing bubbles with the gum snack.



Hm, what to drink? Looks like they just got some watermelon juice in!

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 Aria evolved into a Ringotchi today! She also managed to stay awake through all of my Chinese class this time. Maybe she can appreciate it more now that she's older.

I had a long car ride later that afternoon. Aria wasn't too happy about that.

Time to brush our teeth before bed. Goodnight, Aria!

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Time for some spring cleaning! Let's go, Aria!

After cleaning, she evolved into a cute Memetchi! Yay, Memetchi!

We played some D&D later, and I even got a new dice bag! Complete with tentacles! Aria seems pretty happy with the choice, too.

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I got a new miniature for my D&D character! Aria really likes it!

Looks likes it's time to make the bed.

Since I got some stuff for me, I got a comic book for Aria to read, too. She seems to really like it!

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One of my friends gave me a cute Foxy plushie. Aria fits there just right!

I've got to study for my final exams, and it's raining outside, so Aria's passing the time with a hot bath!

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The Matchmaker came today!  And the partner she brought was...

Another cute Memetchi!

Aria seems pretty happy with the choice!

Together, they had a cute baby girl.

Goodnight, little 'Gotchis!

*~*~*~*~*

It finally came time for Aria to go back to the Tamagotchi Planet. She looked on sadly at her baby for a little while before leaving. It's sad they get so little time together.

The new baby woke up to find her mom gone, and started to cry. It's okay! I'll take good care of you!

I decided to name her Ai because it means love in Japanese, and it's one of the few words I can remember how to spell in hiragana. After some games and food, she cheered up a lot, and soon evolved into Kuribotchi!

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Today, Ai evolved into Young Mametchi! Just in time for my final math exam.

She even helped me play some Tamagotchi Connection: Corner Shop 2.

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Birthday celebration! Yay! My friends made me a cake...

And got me a fruit tart...

And some cute presents! A Masterball plush, and a Funtime Foxy figure! Yay!

Ai seemed particularly fond of Foxy.

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Ai evolved into Dorotchi just before my Sunday game of Dungeons and Dragons! Yay!

Game de Hakken!! Tamagotchi 2

Game de Hakken!! Tamagotchi 2 was a sequel to the original Tamagotchi Game Boy game. It was a Japan exclusive, released in 1997.

It features characters that would later be used for the Mori no and Umi no Tamagotchi releases.

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This one features two modes, as opposed to the single mode of the first game.



The first mode lets you wander around the little world as Mikachu, where you can find Tamagotchi eggs. You can keep one forest Tamagotchi and one ocean Tamagotchi at one time, for a total of two pets.

You can visit other houses, which include your own and Professor Banzo's laboratory. You seem to be able to freeze hatched Tamagotchis here and store them for a later date.

There are a couple things you can do back at your own house.

This is where you access your two tanks for storing your Tamagotchis. You can also speed up time by pressing A at your clock. Once you get far enough, you can even access a sound test where you can listen to the game's music.

The second mode is where most of the game-play takes place, where you take care of your new pets.

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This works a lot like playing with a regular Tamagotchi, but with some expanded options.

You can name your pets in this one, much like in the first Tamagotchi Game Boy game.

There are three different foods you can feed your Tamagotchi, and two different snacks. Each character has different foods that they dislike.

Sometimes rocks will fall down from the top of your pets' tanks. When you see this about to happen, you have to quickly press the B button to warn your Tamagotchi so it can jump out of the way in time. If you don't, your Tamagotchi will get hurt.

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There are three different games you can play with your Tamagotchi.

The first is a guessing game. You are shown twelve different panels. Move your character over a panel and press the A button. You can find blank spaces, hearts, or skulls. Find enough hearts to win.

The next game is a math game. You help your Tamagotchi solve math equations. There are three different levels. Get enough right to
win.

The last game is a catching game. Bubbles or flowers will appear, depending on whether you're playing with a forest or ocean Tamagotchi. You have to use the control pad to hop around the screen and catch them before they disappear.

*~*~*~*~*

From here, you just play with your Tamagotchi and play game with it to raise its stats so it can compete in contests as an adult. You can continue to play with your Tamagotchi until it gets too old or is left sick for too long, which will cause it to return to the Tamagotchi Planet or die. Then you can raise a new character.

It's an interesting game. It was fun to see characters that would eventually become the Mori no and Umi no characters on key-chain games. It's sort of hard if you don't know Japanese or your knowledge of it is very limited, though. It's cute, but personally, I'd stick to the key-chains.

Further Reading:
Mori no Tamagotchi
Thoughts on the Mori no Tamagotchi
Umi no Tamagotchi
Thoughts on the Umi no Tamagotchi

Gyaoppi

The Gyaoppi was released around 1998.

It's oval-shaped, one of the virtual pets that deviated from the popular oval-shape commonly used at the time.

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The one pictured here is a 9-in-1, but similar 8-in-1 and 10-in-1 versions were also produced. Several of the pets such as the duck, dinosaur, and bird were released individually as well.

The pixels are a little large, so the characters don't move around as much as on some virtual pets. They're still really cute, though, and the final forms are some of the more realistic-looking ones I've seen.

At the start of the multi-versions you select a pet and set the time. Your pet soon hatches or is dropped off, and the game begins.

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Each pet has two types of food you can feed it, and a drink. The types of foods vary between pets.

There are two games you can play. The first is a dodging game. You use the left and middle buttons to dodge the arrows that fall down from the top of the screen. Getting hit three times ends the game early.

The other game is a guessing game. You're shown a card with a seven on it, and you have to guess if the next card revealed is higher or lower than seven. Press the left button if you think it's higher, and the left button if you think it's lower.

A little problem I've come across is that it'll sometimes freeze for a few seconds during the card game after you're chosen. It starts back again soon, however, and doesn't seem to cause any other problems.

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Rather than appearing beside the pet, poop is represented with lit-up icons on the sides of the screen. It takes a while for the cleaning animation to finish, and requires a separate push for each lit icon, so it's best to not let it build up too much.

One nice thing about this one is that rather than having set icons for things like hunger and happiness is that it uses a meter instead. It also uses this for it's energy level rather than having it go to bed at a set time. This makes it possible to get it on /your sleep schedule.

It's possible to set an alarm on this toy, but you can also just keep it turned off if you don't want to use it.

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A pretty unique feature of the Gyaoppi is the weather. Sometimes it'll start to rain or the sun will start shining brightly. When this happens, you have to give your pet the correct article of clothing, an umbrella or hat respectively.

This version of the Gyaoppi, at least, has the ability to pause, turn the sound off, or even speed up the time. This makes it so each minute passes in just one second. The pet changes every one or two days, so you could potentially experience its entire lifecycle in a single day using this.

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Multi-pets today tend to be cheaply made, but this was made back when virtual pets were at the height of popularity. This one is a pretty good quality. If you're looking for an alternative to classic Tamagotchis, this one is a good choice. 

Dinkie Dino and RakuRaku DinoKun

The Dinkie Dino/RakuRaku DinoKun came out sometime a little after the original Tamagotchis. I like that this one was trying to be more of its own thing than straight up copying the Tamagotchi design.

The Japanese and English ones are pretty much identical besides the name on the top of the toy and
the opening. The Japanese version shows a cute little hatching egg, while the English version seems to show a sort of explosion.

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The icons go up and downs the sides of this one. The left-arrow scrolls through the ones on the left, while the right-arrow does the same for the ones on the right.

The first icon on the left is for giving your Dino a drink.

The next one is for feeding. There are lots of different foods you can feed your Dino, and what you feed it will influence its growth.

The icon after that is for the light. Turn this off when your Dino goes to sleep.

The next is for discipline. Sometimes your Dino gets angry for no reason. You have to discipline it when this happens. This also helps to make it smarter.

The last icon on this side is the status menu. The first screen shows how happy your Dino is, with several different faces for different happiness levels. The next screen shows how smart your Dino is. The highest it can go is A+.

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The next screen shows the weight and how old your pet is. The weight doesn't go up with feeding like on a Tamagotchi. Instead, it seems to go up with how well it's taken care of. As long as you take good care of it and keep its stats up, it's weight should keep increasing. This is important for its growth.

The weight seems to be important to its growth. It seems to grow when it wakes up when its weight exceeds a certain amount. I'm not quite sure what it takes to get to each stage, though.

The next screen shows how hungry it is, and the next shows how thirsty it is.

The last screen shows the temperature. You want to try and keep this around 25 degrees Celsius.

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The first icon on the right is for the game. It's a rock-paper-scissors type game, where you have to use the arrows to select one of three different hands. The goal of this one is actually to let your pet win, rather than you winning. Even if it loses, it seems a little happier just for you having played with it.

The next icon is for studying. It makes your Dino smarter! I'm not quite sure what this does, though it might help your Dino's overall health and weight.

The next icon is for the bath. Sometimes, your Dino gets dirty, which is displayed as it flashing between black and white. Give it a shower to clean it up!

The next icon is for the AC. Turn it on to slowly decrees the temperature, and turn it off to slowly increase it. Your Dino might get sick or unhappy if it gets too cold or hot, so try and keep it around 25 degrees Celsius.

The last icon is for medicine. Sometimes your Dino gets sick, and needs help to get better.

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I really like this one. The pixels are a little bigger than those on Tamagotchis, so the characters are a little more simple and don't move around quite as much. Still, they're very, very cute.

The sound on this one was very nice. It's very musical, and a very 'sweet' sounding pet. If you like the way it sounds, it's the kind of sound that just makes you want to care for it.

It's not too needy. It beeps occasionally, but doesn't need an overwhelming amount of care to keep it happy and healthy. If you're looking for a cute virtual pet that doesn't take too much work, I'd really suggest trying this one out.