Monday, April 24, 2017

Penpy

This is a cute, penguin-themed virtual pet. It runs a lot like the Gyaoppi.

It's very cute, and the screen is right up against the shell rather than being set deeper in. It's nice, and makes it easier to see. It's also got a nice, round shell that comes in several different colors.

*~*~*~*~*

The first icon lets you feed your pet. There are two different foods and a drink for you to choose between.

The next icon is the first game. You press the left or middle buttons to help your penguin pull a fish out of the water with a rod. The timing on this is a little hard to get right.

The next icon is for medicine. Use this if your penguin gets sick.

The discipline icon is next. Use this if your penguin gets angry for no reason.

The last icon on the top is for the second game. Your penguin can't play this until it's about three days old. You press the correct button to help it kick a ball.

*~*~*~*~*

The first icon on the bottom shows you his happiness.

The next icon is the toilet, use it if your penguin makes a mess.

The next icon is the status menu. The first page shows you his age and weight. The second shows you his hunger, snack, and what looks like his drink levels. It works a lot like a Gyaoppi in this regard. The next page shows you his discipline level. The next screen shows you his sleep level.

The last icon on the bottom puts your pet to sleep. It sleeps in a little refrigerator! Very, very cute!

*~*~*~*~*

The buttons are a hard plastic rather than being the normal rubbery type that most virtual pets like this had. They don't feel bad to press, but they aren't super-responsive in my experience. You might have to press them a little harder than you would normally press others of this kind.

Between the shape and the penguin characters, it's one of the cuter non-Tamagotchi virtual pets I've seen. The buttons make it a little frustrating to work with, though. If you're looking for a penguin-themed pet, I'd probably suggest the Yuki Penguin or the 9-in-1 Gyaoppi over this one.

Keitai Kaitsuu Tamagotchi Plus

The Keitai Kaitsuu Tamagotchi Plus was released in 2004 in Japan, and could be seen as a sequel to the Tamagotchi Plus.

*~*~*~*~*

This was the first Tamagotchi to have point system and a form of shop.

A few times a day, a shopkeeper comes by selling an item. If you have enough points, you can purchase it.

Points can be obtained in a few different ways, including evolving your character, winning connection games with other Keitai Kaitsuu, and playing games with your Tamagotchi.

*~*~*~*~*

There are three different games you can play.

The first has you using the left and middle buttons to move a cup to catch musical notes that fall from above. Don't miss any notes or catch any poop, though!

The second game is a basketball game. A ball falls from above, and you have to press a button with the right timing in order to help your Tamagotchi jump and knock it into a basket. I find the timing on this one a little hard to get right.

The last game is a racing game. You're shown three different Tamagotchi, the first one shown being yours. You have to scroll through them with the left button and select which you think will win with the middle button. If you guess correctly, you'll win some points

*~*~*~*~*

The big new feature of this Tamagotchi was its ability to connect to an application on older cellphones. You could play games, earn points, and get items. The English TamaTown would later be based on this.

*~*~*~*~*

It's a fun Tamagotchi to play with. It has a lot of the same characters as the Akai, but the black pixels are a lot easier to see than the red ones. I think this one may be a little easier to care for, too. I at least didn't notice this one getting sick as often as that one. If you're looking for something that's a little more advanced than the vintage models or original Tamagotchi Connection or Tamagotchi Plus, it's one I'd suggest trying out.

Saturday, April 22, 2017

Game de Hakken!! Tamagotchi 2

Game de Hakken!! Tamagotchi 2 was a sequel to the original Tamagotchi Game Boy game. It was a Japan exclusive, released in 1997.

It features characters that would later be used for the Mori no and Umi no Tamagotchi releases.

*~*~*~*~*

This one features two modes, as opposed to the single mode of the first game.



The first mode lets you wander around the little world as Mikachu, where you can find Tamagotchi eggs. You can keep one forest Tamagotchi and one ocean Tamagotchi at one time, for a total of two pets.

You can visit other houses, which include your own and Professor Banzo's laboratory. You seem to be able to freeze hatched Tamagotchis here and store them for a later date.

There are a couple things you can do back at your own house.

This is where you access your two tanks for storing your Tamagotchis. You can also speed up time by pressing A at your clock. Once you get far enough, you can even access a sound test where you can listen to the game's music.

The second mode is where most of the game-play takes place, where you take care of your new pets.

*~*~*~*~*

This works a lot like playing with a regular Tamagotchi, but with some expanded options.

You can name your pets in this one, much like in the first Tamagotchi Game Boy game.

There are three different foods you can feed your Tamagotchi, and two different snacks. Each character has different foods that they dislike.

Sometimes rocks will fall down from the top of your pets' tanks. When you see this about to happen, you have to quickly press the B button to warn your Tamagotchi so it can jump out of the way in time. If you don't, your Tamagotchi will get hurt.

*~*~*~*~*~*

There are three different games you can play with your Tamagotchi.

The first is a guessing game. You are shown twelve different panels. Move your character over a panel and press the A button. You can find blank spaces, hearts, or skulls. Find enough hearts to win.

The next game is a math game. You help your Tamagotchi solve math equations. There are three different levels. Get enough right to
win.

The last game is a catching game. Bubbles or flowers will appear, depending on whether you're playing with a forest or ocean Tamagotchi. You have to use the control pad to hop around the screen and catch them before they disappear.

*~*~*~*~*

From here, you just play with your Tamagotchi and play game with it to raise its stats so it can compete in contests as an adult. You can continue to play with your Tamagotchi until it gets too old or is left sick for too long, which will cause it to return to the Tamagotchi Planet or die. Then you can raise a new character.

It's an interesting game. It was fun to see characters that would eventually become the Mori no and Umi no characters on key-chain games. It's sort of hard if you don't know Japanese or your knowledge of it is very limited, though. It's cute, but personally, I'd stick to the key-chains.

Further Reading:
Mori no Tamagotchi
Thoughts on the Mori no Tamagotchi
Umi no Tamagotchi
Thoughts on the Umi no Tamagotchi

Gyaoppi

The Gyaoppi was released around 1998.

It's oval-shaped, one of the virtual pets that deviated from the popular oval-shape commonly used at the time.

*~*~*~*~*

The one pictured here is a 9-in-1, but similar 8-in-1 and 10-in-1 versions were also produced. Several of the pets such as the duck, dinosaur, and bird were released individually as well.

The pixels are a little large, so the characters don't move around as much as on some virtual pets. They're still really cute, though, and the final forms are some of the more realistic-looking ones I've seen.

At the start of the multi-versions you select a pet and set the time. Your pet soon hatches or is dropped off, and the game begins.

*~*~*~*~*

Each pet has two types of food you can feed it, and a drink. The types of foods vary between pets.

There are two games you can play. The first is a dodging game. You use the left and middle buttons to dodge the arrows that fall down from the top of the screen. Getting hit three times ends the game early.

The other game is a guessing game. You're shown a card with a seven on it, and you have to guess if the next card revealed is higher or lower than seven. Press the left button if you think it's higher, and the left button if you think it's lower.

A little problem I've come across is that it'll sometimes freeze for a few seconds during the card game after you're chosen. It starts back again soon, however, and doesn't seem to cause any other problems.

*~*~*~*~*

Rather than appearing beside the pet, poop is represented with lit-up icons on the sides of the screen. It takes a while for the cleaning animation to finish, and requires a separate push for each lit icon, so it's best to not let it build up too much.

One nice thing about this one is that rather than having set icons for things like hunger and happiness is that it uses a meter instead. It also uses this for it's energy level rather than having it go to bed at a set time. This makes it possible to get it on /your sleep schedule.

It's possible to set an alarm on this toy, but you can also just keep it turned off if you don't want to use it.

*~*~*~*~*

A pretty unique feature of the Gyaoppi is the weather. Sometimes it'll start to rain or the sun will start shining brightly. When this happens, you have to give your pet the correct article of clothing, an umbrella or hat respectively.

This version of the Gyaoppi, at least, has the ability to pause, turn the sound off, or even speed up the time. This makes it so each minute passes in just one second. The pet changes every one or two days, so you could potentially experience its entire lifecycle in a single day using this.

*~*~*~*~*

Multi-pets today tend to be cheaply made, but this was made back when virtual pets were at the height of popularity. This one is a pretty good quality. If you're looking for an alternative to classic Tamagotchis, this one is a good choice. 

Dinkie Dino and RakuRaku DinoKun

The Dinkie Dino/RakuRaku DinoKun came out sometime a little after the original Tamagotchis. I like that this one was trying to be more of its own thing than straight up copying the Tamagotchi design.

The Japanese and English ones are pretty much identical besides the name on the top of the toy and
the opening. The Japanese version shows a cute little hatching egg, while the English version seems to show a sort of explosion.

*~*~*~*~*

The icons go up and downs the sides of this one. The left-arrow scrolls through the ones on the left, while the right-arrow does the same for the ones on the right.

The first icon on the left is for giving your Dino a drink.

The next one is for feeding. There are lots of different foods you can feed your Dino, and what you feed it will influence its growth.

The icon after that is for the light. Turn this off when your Dino goes to sleep.

The next is for discipline. Sometimes your Dino gets angry for no reason. You have to discipline it when this happens. This also helps to make it smarter.

The last icon on this side is the status menu. The first screen shows how happy your Dino is, with several different faces for different happiness levels. The next screen shows how smart your Dino is. The highest it can go is A+.

*~*~*~*~*

The next screen shows the weight and how old your pet is. The weight doesn't go up with feeding like on a Tamagotchi. Instead, it seems to go up with how well it's taken care of. As long as you take good care of it and keep its stats up, it's weight should keep increasing. This is important for its growth.

The weight seems to be important to its growth. It seems to grow when it wakes up when its weight exceeds a certain amount. I'm not quite sure what it takes to get to each stage, though.

The next screen shows how hungry it is, and the next shows how thirsty it is.

The last screen shows the temperature. You want to try and keep this around 25 degrees Celsius.

*~*~*~*~*

The first icon on the right is for the game. It's a rock-paper-scissors type game, where you have to use the arrows to select one of three different hands. The goal of this one is actually to let your pet win, rather than you winning. Even if it loses, it seems a little happier just for you having played with it.

The next icon is for studying. It makes your Dino smarter! I'm not quite sure what this does, though it might help your Dino's overall health and weight.

The next icon is for the bath. Sometimes, your Dino gets dirty, which is displayed as it flashing between black and white. Give it a shower to clean it up!

The next icon is for the AC. Turn it on to slowly decrees the temperature, and turn it off to slowly increase it. Your Dino might get sick or unhappy if it gets too cold or hot, so try and keep it around 25 degrees Celsius.

The last icon is for medicine. Sometimes your Dino gets sick, and needs help to get better.

*~*~*~*~*

I really like this one. The pixels are a little bigger than those on Tamagotchis, so the characters are a little more simple and don't move around quite as much. Still, they're very, very cute.

The sound on this one was very nice. It's very musical, and a very 'sweet' sounding pet. If you like the way it sounds, it's the kind of sound that just makes you want to care for it.

It's not too needy. It beeps occasionally, but doesn't need an overwhelming amount of care to keep it happy and healthy. If you're looking for a cute virtual pet that doesn't take too much work, I'd really suggest trying this one out.

Wednesday, April 19, 2017

Tamagotchi P1

The P1 was the very first Tamagotchi ever released. It came out in 1996 in Japan and 1997 in the US, and is the one that sparked the virtual pet craze of the time.
 
 The icons are laid out similarly to the P2. It's a bit different from the later releases. Meal, light, game, medicine, cleaning, status menu, discipline, and attention can all be found here.

The meal is a bowl of rice in the Japanese version, bread in the English version, and the snack in both is a piece of candy.

The game is a simple left-right game. You press the left button if you think your Tamagotchi will look left, and the middle button if you think it will look right. Get at least three out of five guesses right to win. Press the right button to close out the game and get back to the main screen.

There are ten regular characters, and one secret character. This character varies between the Japanese and the English versions.
 
 This is a nice little version. It's simple and a little slow moving, but it's fun to see where it all began. It's not too needy or demanding, and the featured characters are cute. It's a fun one to play with, and not too rare or expensive.

Tamagotchi Connection V5

The Tamagotchi Connection V5- also called the Tamagotchi Familtchi- was released in late 2007 in Japan and early 2008 for the rest of the world.

It has a larger screen that the previous Connection models, making extra space to hold more characters on screen at a time.

The physical shell design differed somewhat between regions, but the one pictured here was the US version.

*~*~*~*~*~*

When you first start it up, you'll have three eggs. On generations after this, you'll get between one and three eggs when your adult Tamagotchis mate.

A big part of this Tamagotchi release is family bonding. There is now a screen on the status menu where you can see your family's bonding level. It is shown as a percentage that rises by 10's. The lowest it can be is zero, and the highest it can be is 100. This level also affects what animation is shown when you press the right button.

At set times during the day, your Tamagotchi family will call for your attention. The discipline button has been replaced with a button to answer this call. They will ask for your help deciding on one of three items to use. The items vary between calls. Answering these calls will help to raise the bonding level, but missing the calls will lower it.

The bonding level can also be raised by using certain items that are bought from the TV shopping channel.

The first item will make them more likely to grow into smart-family characters, the second item will help them grow into cheerful-family characters, and the third item is for easygoing-family characters.

Upon marrying, adult characters will transform into 'parent' characters, which vary depending on what family the character falls under.

*~*~*~*~*

The family you get at the start will be shown as a 'mixed family' under the status menu. By getting certain characters and marrying them to their counterparts while the family bonding level is at 100%, you can create 'pure families,' however.

Allowing your own Mametchi to marry a Chantotchi, the Mame Family will be created.

If you let your Memetchi marry a Mumutchi, the Meme Family will be created.

Letting your Kuchipatchi marry a Yonepatchi will create the Kuchipa Family.

Finally, allowing your Violetchi marry Sukatchi will result in the Violet Family.

*~*~*~*~*

There are a few other pure families, but they're obtained by various forms of neglect. If your family transforms into one of these, there are items that you can use to change them back.

The Large Family is created by overfeeding your Tamagotchi a number of times. This can be reversed by feeding them the Balance Biscuit or using the Mirror item.

The Small Family is created by missing too many hunger calls. This one is reversed by feeding them Milk or using the Magnifying Glass item.

The Ninja Family is created by missing too many happy calls. Change them back by feeding them a Steamed Bun or using the Whistler item.

*~*~*~*~*

Some characters will also transform into others when certain items are used on them. Feeding a Hatsugatchi Sesame Pudding will transform it into  KuroMametchi. Watatchi will transform into Makiko if you use the Girl's Dresser item.

*~*~*~*~*

There are four games that can be played. They are all played with the oldest child. The last two games can only be access on the second generation or later.

The first is TV Surfing. The oldest child will scroll through channels, each featuring a certain character. You're given a specific character at the top, and you have to use the left or right button to stop it on a specific channel. Try to stop it when the characters are matching.

The second game is Tea Time. You have to use the left and middle buttons to pour tea. Only pour when the glasses are sitting upright! You can just pour in the left, just the right, both, or neither.

Starting on the secound generation, you can play Golf Putt and Shoe Pairs.

Golf Putt is played with the oldest child and the father character. An arrow appears under a golf ball, and you have to press the left or right buttons in order to stop it under the ball. Fully completing this game can increase your family's bonding level.

The last game is Shoe Pairs, and is played with the mother character and the oldest child. You are shown a shoe, and other shoes will scroll by at the bottom. There is a little gap that you have to get the matching shoe through to form a pair. Press the left or middle buttons to stop the scrolling and raise up the shoe that's under the gap. Fully completing this game can increase your family's bonding level.

*~*~*~*~*

A new icon included on the V5 was the television icon. There is shopping channel, a dating channel, and a travel channel.

The shopping channel works like the shop from previous versions. You can buy food and items for your family here. You have an unlimited supply of whatever kind of food you buy, so you only need to buy each one once.

The dating channel is how your Tamagotchis get married if you aren't able to connect with another. You can access it 48 hours after your family become adults, and you can access it up to three times a day. You choose which character you want to get married, and the Matchmaker presents you with an option. If you don't like them, you can turn them down and try again. If you choose to accept, though, your Tamagotchi will leave with their new mate, leaving behind their siblings to start a family of their own.

The last channel is the travel channel. It functions like the pause feature of previous Connection models.

*~*~*~*~*

This was pretty fun to play with. It was really cute to see so many character on the screen at a time, and to see them eating and playing with items together.

The games don't payout very much, so it can take a while to save up points for new items and food.

After having played with both the V5 and the V5 Celebrity, however, I'd probably choose the Celebrity over this one. It's got more games and features than the V5, and I liked that the Celebrity included the Royal Tamagotchi family, even if it no longer includes some of the other pure families

Further Reading:
Tamagotchi V5 Celebrity

Tuesday, April 11, 2017

Memetchi Figure

The Memetchi figure is pretty cute.

This one comes with a clothing shop! You can buy things like shirts, jeans, and even wedding clothes! When you use the items, it'll play a little animation of your character wearing the outfit. Hard to get much cuter than that!



 *~*~*~*~*

Like with other figures, there are two games you can play.

The two in this one are Hit the Note and Panel Matching.

In Hit the Note, your Tamagotchi will run along the bottom of the screen on the left side. Notes come from the right side. You have to use the right and middle buttons to move the crosshairs up and down and the left button to shoot the notes as they come by. The button layout for this one's a little odd and takes some getting used to. Missing two notes ends the game early.

The second game, Panel Match, is like the shape game from the V4.5. You're given a circle, square,
and triangle at the bottom of the screen that correspond to the buttons they are above. Shapes fall down from the top, and you have to move the shapes at the bottom to match the pattern of falling shapes. For example, if the square was above the right button and the triangle above the left, you'd have to press those two buttons at the same time in order to swap the shapes at the bottom.

*~*~*~*~*

This figure's pretty fun, and I love the clothes you can buy. The games are kinda challenging, especially with the odd controls, but I find them both really fun to play. If you liked the clothing items from older Connection models, this is a figure I'd really suggest checking out.

Friday, April 7, 2017

Tamagotchi Osutch and Mesutchi

The Tamagotchi Osutchi and Mesutchi were released exclusively in Japan in 1997.

The Osutchi is the male version, and the Mesutchi is the female version. These were the first Tamagotchis with the ability to connect in order to mate.

*~*~*~*~*

There are two newly-added options, the last two select-able icons. One is for checking the TMP and one is for mating. This gives a total of ten icons, similar to the connection-era releases.

TMP stands for Tamagotchi Mating Power. There are four levels of TMP, and each level contains different obtainable characters. If two characters with the same TMP are mated, their children's level will be higher. If two of different levels are mated, the children will take on the lower-level. The current generation your Tamagotchi is on can also be checked here.

The second new icon added is for mating. When an adult character becomes old enough, they can mate with a toy of the opposite gender. There are two characters on each version that can't mate, however. The two characters obtained from neglect will always refuse to mate, as will the oldie-characters.

*~*~*~*~*

In order to use the mating feature, take off the tops, connect the Osutchi and Mesutchi, and press the mating icon in both units. If successful, you'll see an animation on both units, and two new babies will appear with the female. The male baby will soon go with the father, and the female baby will stay with the mother.

The two new babies won't be recognized as siblings, so you're free to mate them together once they're old enough.

*~*~*~*~*

The game in this one is pretty easy. Your Tamagotchi will hold a white flag on the left side and a black flag on the right. Press the left button when it's holding up the left flag, or the middle button when it's holding up the right flag. It's not hard at all to get a perfect game.

*~*~*~*~*

One thing that I've noticed about this one is that it's very musical. Mating, playing the game,
hatching, everything seems to play a little tune. That's not bad though, since the sounds are pretty nice to listen to.

Every character has a counterpart of the opposite gender, which I find cute. As long as you don't end up with the neglect characters or wait too long to mate and get the oldies, it doesn't matter, though. Besides those, they can all mate. 

They're both fun, but you won't get the most out of it without running both versions on your own or finding another person to play with you.

Wednesday, April 5, 2017

Devilgotchi

The Debirutch no Tamagotch, also called the Devilgotchi, was a Japan-exclusive, released in 1998. A cellphone version was released in Europe in 2006, though it was renamed Tamagotchi Monster.

This one's pretty unique and could be seen as a counterpart to the Angelgotchi.
 
 When you first start it up and set the time, a bat will start flying around on-screen, and your new Devilgotchi will soon appear.

The weight has been replaced with a 'DP' or 'Devil Power' meter. It goes up over time. You need to prevent it from getting over 90, or risk getting a bad end and having the game end early.

When the devil does bad deeds, it needs to  be scolded with the discipline icon. This looks like a little angel in this version. Very cute.

Beyond just the normal discipline calls, there are other bad things your Devilgotchi can do. This can include pretending to sleep in the middle of the game, pretending to eat its snack, throwing its meals back at you, or refusing to let you clean the screen or look at the status meter. You know when it needs to be scolded because the screen will flash black with the character turning white. Scolding it when it does these things will lower its DP.

The medicine icon has been replaced with a handshake icon. Sometimes your pet will call for attention, but instead of turning the screen black, it'll look at you while smiling and wiggling its arms. This means it's looking for a handshake. Doing this will can lower its DP or raise its happiness.
 
 The game in this one is pretty fun. The Devilgotchi bounces along the bottom of the screen from left to right. You have to press the left and middle buttons in order to drop a star. You have to try and land it on or close to your pet. I find it seems to work best if you wait until your little devil bounces off one of the sides and then press the button for the opposite side.

You get four tries per game. You need at least three to win, but getting all four will raise its happiness by two points instead of just one. A much appreciated feature!

Unlike the Angelgotchi, this one evolves very slowly. It's long-lived, and if you're going for a secret character, can take more than two weeks for it to reach its final form.

There are two ways for the game to end. Allowing the DP to stay over 90 for two long will result in a bad ending. If your Tamagotchi is able to live a long life, it will return to the Devil World instead. When this happens, you'll see it looking sadly at the screen before it returns. After that, you'll see 'Good Friend' come up on the screen.

On a cute little side note, the angel-like secret character that comes from DevilMametchi- KuriDevitchi- is actually escorted home to the Angel Capital by two Angelgotchi instead.
 
 The Devilgotchi doesn't have the little delay between pressing the button and the toy actually reacting that the P1, P2, and Angelgotchi had. It moves nice and quickly, and the buttons feel very nice to press.

The sound on this one is pretty much the opposite of the Angelgotchi's. rather than being cute, soft, and hard to miss, this one is very, very loud. This is possibly one of the loudest virtual pets I've played with. It also has an odd buzzing sound to it that I've never heard with a Tamagotchi before. It's a little strange at first, but it's quite fitting for a devil.

This is important to remember if you go to bed early. This Tamagotchi has certain events that happen throughout the day, including bats flying across the screen, setting off fireworks late at night, dancing to music, and more. If you're a light sleeper, there's a chance this may end up waking you up, so try not to forget to turn off the sound before bed. 
 
 Upon getting it, the Devilgotchi quickly became a favorite of mine. It's got cute, devil-themed characters, a nice shell, and it's packed with little features and quirks that make it one of the most unique vintage Tamagotchis.

The downside to it, however, is its rarity. It was only released in Japan, and not a whole lot were produced. It's one of the most sought-after Tamagotchis, and also one of the most expensive. The price will probably keep most people away, but if you're ever able to find a good deal, I'd highly suggest picking one up.

Tamagotchi Connection V3

The Tamagotchi Connection V3 was released in 2006. It took a lot of features from the V2 and further refined them. It was the first Tamagotchi release to use the TamaTown website.

Physically, it's not too different from the previous versions, but it does feature a cute little antenna now. The start-up is very similar to the previous release, but you are now prompted to enter a username.

 It features different characters than the V2. It has one more than the V2 had, for a total of 52 characters.

The status menu now features an extra screen for viewing your selected username. This username would be used when connecting to TamaTown.


*~*~*~*~*

There are four different food options that you have an unlimited supply of, and four different snacks that work the same way. The 'treats' you buy for your Tamagotchi are now stored under food or snack, depending on which category they fall under. Each character has different favorite and least favorite food options which have different effects on their hunger and happiness than regular foods.


*~*~*~*~*

There are six different games that are unlocked as the character ages, Get ♪, Bump, Flag, Heading, Memory, and Sprint. Playing them raises your pet's happiness and earns points that can be spent in the shop.

In Get ♪, you have to use the left and right buttons to move a cup and catch musical notes as they fall from the top of the screen. Poop also falls, however, and catching that or missing a not will end the game early.

Bump works much the same as in the V2, use a button to stop a meter that appears at the top of the screen when it's as filled up with black as possible. This gives your Tamagotchi the best chance of winning.

In Flag, your Tamagotchi will hold up two flags. Arrows will appear at the top of the screen, and you have to press the left and right buttons to raise the correctly colored flag. The arrows may change what side they appear on, and fake arrows may also appear. It's a game you really have to pay attention during in order to complete.

The Heading game is another that works much like it did in the V2. Use the left and right buttons to move your character, and use the middle buttons to make it jump and hit the balls that fall down from the top.

Memory is pretty simple, just use the buttons to repeat the pattern that you're shown.

The last game is Sprint. Repeatedly mash the buttons to help your Tamagotchi run quickly and cross the finish line first.

 *~*~*~*~*

The shop restocks with food and items several times a day. You can play with them or feed them to your own Tamagotchi, or share them with others by giving them away as a present through infrared connection.

*~*~*~*~*

The biggest new feature with this Tamagotchi was the ability to connect to the TamaTown website. By doing so, you could play with your pet online and earn points and items that you could bring back to your toy.

You could also earn souvenirs here. There were 32 different souvenirs to collect. They didn't really have an effect in-game, but they were cute to look at.

Unfortunately, the site has not been active since 2013, so it's no longer possible to use this part of the Tamagotchi. Unless you're really into collecting all the souvenirs, it doesn't really change the way the V3 functions otherwise. All of the other functions are perfectly intact, and other items are possible to get through normal game-play.

*~*~*~*~*

This is a pretty fun one, one of my favorites. It's simple, but a little more refined than the V2 was.

That one of the main draws is no longer available is a little disappointing, but it was more of a supplement to the Tamagotchi than something totally necessary. 

If you have the chance and want to play with one that isn't too needy or complicated, I'd suggest giving the V3 a try.